Changelog
All changes of Hydrogen are documented in this File.
Hydrogen adheres to Semantic Versioning.
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v1.12.5
released 4th july 2022
- avoid crash when using hydrogen together with sk1er mods
v1.12.4
released 1st may 2022
- reach distance can now be modified to decimal places
- fixed random crashes due to arraylist
v1.12.3
released 18th february 2022
- remove debug print lines when starting up
- removed bowaimbot (not working properly, readding in 1.13 or later)
- removed aimassist (not working properly, causing crashes, readding in 1.13 or later)
- removed targetselect (component of aimassist, future aimassist revamp wont have this)
v1.12.2
released 18th february 2022
- fixed a bug that was causing the game to crash when trying to eat (thanks toast!)
- changed reach distance to int only values
- fix watermark settings not working in the new theme
v1.12.1
released 1st februrary 2022
- added git commit hash to main menu version hover string
- reworked autoclicker to make it better
- reworked blur type in the clickgui to cover entire screen (ingame hud is now obscured by it)
- removed blur from hotbar module (causing issues with other OS’s and optifine, aswell as OpenGL)
- fixed old sneak being activated without animations module being on
- fixed flickering sneak effect
v1.12
released 22nd January 2022
- new settings config using .json filetype
- your old settings WILL be imported over to the new configsystem, provided you have launched 1.12 once
- your old setting files will however be deleted. meaning starting an older version of hydrogen, none of your previously saved settings will be present.
- added potioneffects to hud (show active potion effects)
- added freecam module (noclip not working yet)
- added noswing module (disables swing animaion, client or server side)
- added hitanimation module (“german-like” different hit animation)
- added autotype module (using new text button), lets you execute text or a command on toggle
- added animaitons module, including:
- BlockHit - adds back the pre 1.8 blockhit animation
- Rod - scales the Rod back to pre 1.8 style
- Bow - scales the Bow back to pre 1.8 style, clicking and shooting will be smooth rather than instant
- Third-person Block - blocking in thirdperson is reverted back how it looked pre 1.8
- Armor Damage - hitting an enemy in 1.8 doesnt turn the armor red, pre 1.8 it did. this module reverts back to how it was pre 1.8.
- Inventory Offset - having an potion enabled, shifts the inventory to the right in 1.8. pre 1.8, this does not occur.
- Dropped Items - makes dropped items appear 2D again, how it used to be pre 1.8
- Tab List - reverts the tablist to how it looked pre 1.8.
- added HUD styles, current ones are:
- New (current layout, using TTF font) (default)
- Classic (legacy phosphor (hydrogen’s old name) layout, using minecraft font. present from versions 1.0 - 1.4)
- Tephra (legacy tephra layout (imported from old tephra client, which hydrogen is based on))
- added text button to clickgui
- added particles setting to clickgui
- added rainbow color count setting to arraylist
- added arraylist sorting method setting
- added nameprotect name setting (using new text button)
- added nameprotect other user setting (changes other peoples names to a given value (using new text button))
- added new welcome text on main menu, on first startup
- added welcome text messages on first startup once you load a world
- deprecate old setting system, will be removed in later released
- main menu buttons have been centered
- the watermark module, mainmenu module and arraylist module are enabled by default on first startup
- fix minecraft font clickgui text being “squished”
- clickgui modules are sorted by alphabet again, not by length
- remove airstrafe and flight module (not used at all)
- remove hydrogen being shown on the forge mod list
this was released on commit 727.
1.11.4
released 4th January 2022
v1.11.3
released 3rd January 2022
v1.11.2
released 1st January 2022
- fix autosprint still sprinting, even though its turned off
v1.11.1
released 1st January 2022
- remove frame counter from main menu accidentally left in from dev build
- fix watermark not drawing
- fix non stable string showing on stable builds in main menu
- fix non visible modules showing during deactivation in arraylist
v1.11
released 31st December 2021
- added breadcrumbs module
- added nobowfov module
- added cameraclip module
- added autobow module
- added antiblind module
- added welcome message to first time users of hydrogen
- added tooltip to version on main menu
- added coordinates style to info (1-line or 3-line)
- added changelog button to mainmenu
- change credits button on main menu to link to the github readme instead of seperate gui
- change default watermark to old
- change default hud font to Minecraft
- changed the update reminder - now at bottom of main menu
- move safewalk to movement category
- fix hotbar date and time locations
- remove dropshadow setting from hud
v1.10
released 24th December 2021
- add ttfchat module
- add panic module
- add nameprotect module
- add tracers module
- add murdermystery module
- add pingspoof module
- add visible setting to clickgui (whether they show up in the arraylist or not)
- add murdermystery setting to nametags
- add random ms setting to triggerbot and autoclicker
- add onclick setting to aimbot
- move nospeedfov to render category
- remove esp modes (not working)
- fix arraylist massively lagging when many modules were activated
v1.9.1
released 6th September 2021
- added tooltips to clickgui
- fixed func_73734_a failed mixin apply on startup (thanks neyled!)
- fixed credits button in main menu being 1px longer
v1.9
released 3rd September 2021
- added STap
- added BowAimbot
- added NoChatRect
- added autoclicker “type” mode (right click, left click)
- added autoclicker random ms option
- added unbind option to clickgui
- renamed “W-Tap” -> “WTap”
- renamed “aim assist” to “aimassist”
- moved WTap from movement to combat
- fixed nochatrect crashing sometimes
- mainmenu watermark is now drawn in ttf
v1.8.3
released 27th July 2021
- fix update button not working when version is outdated
v1.8.2
released 27th July 2021
- fix outdated check (update notification) for real now
v1.8.1
released 27th July 2021
- fix chat dissapearing and chat history resetting when opening clickgui
v1.8
released 26th July 2021
- add aim assist module
- add targets select module
- add fastbow module
- add hitbox module
- add reach module
- fix outdated check in main menu
- add setting to toggle font in clickgui (ttf / minecraft font)
- add color picker to gui
- main menu rect now has an outline
- outdated check now works on patch versions (1.8.x)
- fixed autoclicker clicking faster than intended
- added startup sound (toggleable)
- added credits screen to main menu
- settings with the same name dont overwrite themselves anymore due to settings now being saved to the module itself
v1.7
released 14th July 2021
- added alt manager
- added alt manager button to main menu (seperate menu coming soon when more custom guis are coming)
- added thealtening support (in alt manager)
- errors are now showing up correctly in console log
v1.6.3
released 11th July 2021
- add on click option to autoclicker
- remove custom blur on clickgui, uses minecraft default one now
- new default clickgui bind is now LCONTROL
v1.6.2
released 17th May 2021
- move clickgui to hud category
- info (HUD) font is now drawn in correct SF UI font, instead of verdana
v1.6.1
released 14th April 2021
- fix hotbar drawn incorrectly when opening debug (f3) mode
- fix crashing error ““ticksExisted” not located in target class” caused by wrong mixin
- fix crashing error ““func_183501_a” not located in target class” caused my wrong mixin
- correctly move clickgui to “hud / gui” category
- new symbol on “settings marker” in clickgui (now shows “v” when extended)
v1.6
released 14th March 2021
- fix font issues in 1.5
- add command system
- add bind command
- add toggle command
- add help command
- the “H” on the new watermark is now lowercase
- hud hotbar is now blurred
- hotbar font has now been correctly fixed to SF_UI (previously verdana)
- more particles in main menu!
v1.5
released 12th March 2021
- add custom main menu
- add toggleable option for custom main menu in hud category
- add rainbowsetting to main menu
- add outdated check
- add updater to main menu
- add nohurtcam
- fixed storageesp category
- add bedaura
- add bedesp
- remove velocity
- change font in hud from verdana -> SF-UI
- fix arraylist errors
- rename no-bob back to nobob
- add color and outline option to itemesp
- fix items drawing above nametags above yourself
v1.4.2
released 26th February 2021
v1.4.1
released 24th February 2021
- fix arraylist outline
- wtap now only happens when hitting near an enemy
- nobob has been renamed to “no-bob”
v1.4
released 21st February 2021
- arraylist slide speed can now be changed
- custom hotbar added
- changed clickgui blur to overlap inventory and gui
- left aligned arraylist has been removed
- watermark background now has an outline
- eagle has been renamed to fastbridge
- airstrafe module has been added
- autoclicker now actually presses leftclick
- custom font has been added
- clickgui has now added ttf font setting
- the ingamehud is now drawn in ttf font (verdana)
- added toggleable 24/12h time format
- info alignment added (left or right)
- arraylist color now has a category specific option (i.e. combat is orange, player is yellow etc.)
- fixed drawrect bug in clickgui
- fixed crash bug when enabling fastbridge
- add antiafk module
- add velocity module
- add flight module
- add itemesp module
v1.3
released 13th February 2021
- modules now stay enabled when closing and starting the game
- add nametags module
- add cheststealer module
- add inventorywalk module
- add clickgui module descriptions
- add nospeedfov module
- add trajectories module
- add nochatrect module
- add storageesp module
- setting values in clickgui now draw righthand sided
- keybind in clickgui now has a seperator to differienciate from other settings
v1.2
released 8th February 2021
- fixed render bug caused by outlineesp
- add rainbow array list
- watermark now always stays on the left side
- coordinates, time and fps added to hud
- renamed to hydrogen
- add safewalk module
- add fullbright module
- made clickgui colors darker
- added blur option to clickgui
- added optional entity setting to outlineesp
v1.1
released 6th February 2021
- added autoclicker cps support
- added triggerbot, with cps support
- hud no longer draws in array
- clickgui default key now lshift
- fixed outlineesp not drawing on players
- add nobob module
v1.0
released 5th February 2021
- fixed game crash on startup
- fixed game crash when using sprint or eagle
- added chams module
- added autosprint
- added fastplace
- added clickgui
- added ingame hud
- added eagle module
- added saving clickgui values and binds
Hydrogen (then named Phosphor), was created on the 2nd February 2021.
The original client which Hydrogen is based off of (Tephra for Minecraft 1.8.8), was released on the 22nd October 2017.